Ability to add an empire in the middle of the game.
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I love this game, but the thing that annoys me the most is having to start a new game just to add an Empire. What would be nice would be the ability to add an empire in the middle of the game, and the planet picked will be an empty planet of course. When the new empire is added there will be a setting for added tech points for the empire so that they won't be too behind. And they get to start with a few ships, and resources and other stuff. but this should be a setting, that is optional and not forced. I hope someone can mod this game and make a program to be able to do that, like to modify the .game files. Tell me what you guys think.
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Summary: This game should have the ability to add an empire in the middle of the game, instead of having to create a new game. This would be useful if you were playing with 1 human player and AI to convert it to a multiplayer and play with your friends, or of you already have a multiplayer game to add more people to it, because having to start over would suck.
Yeah but that would be nice if someone could mod the game to be able to edit the .gam files to be able to add another empire.
It's coded, and I think the .gam file is compiled (or something similar). What you're wishing for can't be done by modding.
Edited 1 time(s). Lasted edited Sep 28, 2017 8:03 PM.
it's doable, but not in a mod. Currently 20 empire limit is hardcoded in many places: in loops - 1 to 20 & etc
.gam savegame is encrypted by using kind of transpositions (encryption grids)
.gam savegame is encrypted by using kind of transpositions (encryption grids)
Edited 1 time(s). Lasted edited May 25, 2019 6:30 AM.
Perhaps. But there's more to it than that. A new homeworld must also be created for any new empires, and I'm not sure what else. Way more trouble than it's worth.
Edited 2 time(s). Lasted edited Dec 23, 2019 1:36 PM.
not so big trouble just to reuse homeworld setup code from galaxy creation.
Homeworld is set up by changing planet features to suite game settings and selected empire. New event and rules to trigger this event would be also needed.
That wouldn't increase game's replayability IMHO
Homeworld is set up by changing planet features to suite game settings and selected empire. New event and rules to trigger this event would be also needed.
That wouldn't increase game's replayability IMHO
I'm not so familiar with the actual code. I guess I had the idea it was an all-or-nothing sort of procedure. The question is how a new empire might be added without disturbing those already there.
that (new code/feature to add new empire) would be useless if nothing will use it (call it) - some kind of event (there is no such in stock), player action (doesn't exist too) & etc
SE4 provides only minor modding capabilities (without new executable code addition)
SE4 provides only minor modding capabilities (without new executable code addition)
Edited 2 time(s). Lasted edited Aug 12, 2023 7:38 PM.
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