Win 10 - getting facility images, new races to show in-game

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Author: Artaud
Date: Mar 22, 2020 10:21 PM
Category: Support
Posts: 3
#1
Hi All

I got a new Win 10 computer recently, and this week installed SEIV. I copied the facilities pack, planet pack, component pack, etc from an old CD. But after copying them into the appropriate folders in SEIV, I see that in my new game of Restock6, the music won't play and the facilities and components don't show up in-game.

I tried to start a new game in Devnull, but the race I copied into the Pictures/Races folder doesn't show up when I'm adding races before the start of the game.

Any ideas?

Replies

Commenter: Perimal
Date: Mar 31, 2020 11:42 AM
Win 10 - getting facility images, new races to show in-game
#2
To get music to play, once the the files been loaded into the right folder, you need to change the pointers in Settings.txt. Note: there is a bug which means you will only be able to play some of the files in game.

Regarding facilities pack, planet pack, component pack - where are you loading them? Are they in the mod folder or have you overwritten the standard files? Either should work but it's better to have them in the mod folder unless you plan to use them in every game.

To add a race at the start of the game you need to have the right Empire file in Empires.txt in the appropriate Mod folder.
Commenter: Fyron
Date: Mar 31, 2020 1:41 PM
Win 10 - getting facility images, new races to show in-game
#3
> Regarding facilities pack, planet pack, component pack - where are you loading them? Are they in the mod folder or have you overwritten the standard files? Either should work but it's better to have them in the mod folder unless you plan to use them in every game.

It's generally better to install the Image Mod stuff in the base pictures directory. Exactly 0 of the stock images get overwritten, so there is no worry about data loss or impacting the base unmodded game in any way. Placing it here means that you install it once for every mod that might make use of the images, rather than duplicating them a dozen times.
Edited 1 time(s). Lasted edited Mar 31, 2020 1:41 PM.